Posts tagged with: ‘ios’
Posted by Patrick on Sunday, October 24, 2010Sun, Oct 24, 2010
Last night I was playing an idle game of Swivel before bed. I posted a score of around 3,500,000. A few days before that I posted 800,000. Until that point I had a threshold of about 250,000. I must admit I felt like some kind of Zen master racking up a 65x chain combo. It was a curiously placid experience, however, as if my brain managed to read the pattern of blocks and knew what to do with it.
Posted by Patrick on Wednesday, August 04, 2010Wed, Aug 04, 2010
A six-minute gameplay video along with some commentary on Swivel. It gives more information about the game and shows it off running on the new retina display. Sorry it’s a bit fuzzy — I recorded it with my camcorder since the iPhone 4 simulator runs too slow on my iMac when you crank up the HD graphics (crazy, I know!). The game still runs a smooth 60 frames per second on the
Posted by Patrick on Tuesday, January 05, 2010Tue, Jan 05, 2010
This is what I’m working on as I find the time. The mechanic is simple: rotate groups of four blocks clockwise or counter clockwise to match four or more adjacent blocks. Bonuses can be generated for matching more than four blocks, rematching (adding a block to a match in progress), combos (matching within moments of the last match), and chains (causing additional matches by a match).