InControl is an input manager for Unity3D that standardizes input mappings across platforms for common controllers. It is written in C# and strives to make it easy to add cross-platform controller support to your game.
A library that aims to make serialization in C++ a lot easier. It values simplicity over efficiency and optimization, but remains powerful and flexible.
A lightweight signals and slots implementation.
A small, lightweight PNG library.
Experimental BLOB Transfers (for Unity Netcode for Entities)
Farseer Physics tweaked to be compatible with Unity3D.
TinyJSON is a simple JSON library for C# that strives for ease of use.
Support and Issue Tracking for InControl
Simple model decorators for Rails 4.
A repository for my custom PHP-related brews.
A highly experimental and simplistic Rake-like DSL.
And ActiveRecord extension that allows for caching based on latest updated_at time.
A Ruby gem with native C extension for the scrypt password hashing algorithm.
A utility to help scaffold code from OpenGL ES 2 shaders.
A Ruby gem that helps you sterilize your strings, transliterate, properly titlecase, generate slugs, smart format, strip tags, encode/decode entities and more.
A dark theme for Atom based on the Railcasts color scheme.