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int | fingerId |
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int | mouseButton |
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TouchPhase | phase |
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int | tapCount |
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Vector2 | position |
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Vector2 | startPosition |
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Vector2 | deltaPosition |
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Vector2 | lastPosition |
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float | deltaTime |
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ulong | updateTick |
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TouchType | type |
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float | altitudeAngle |
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float | azimuthAngle |
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float | maximumPossiblePressure |
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float | pressure |
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float | radius |
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float | radiusVariance |
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const int | FingerID_None = -1 |
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const int | FingerID_Mouse = -2 |
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float | normalizedPressure [get] |
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float | NormalizedPressure [get] |
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bool | IsMouse [get] |
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The documentation for this class was generated from the following file:
- Assets/InControl/Source/Touch/Touch.cs